
Trapped (itch) (Mathias Ody, Gabriel E Fleck)
Can you escape? In Trapped, you visit a island and fall though a hole that leads to ruins of a ancient civilization. Now you have to search for a way out trying to not be killed by monsters and traps. Solve the puzzles, get rid of the enemies and make your way out! Be ready to... Skeletons wandering in the corridors Traps and puzzles all around the map Walk in darkish places with a torch Run to save your live! About This was a project developed at Feevale University, by four students of the 4th semester of Digital Games. Changelog Version 1.1 Contradicting all expectations, the update to version 1.1 is available! The new version include bug fixes and some graphical changes, as listed below: The paintings in the first puzzle are been reformulatedYou can't prevent the enemy of falling in the hole anymoreSome textures are been updatedAmbient occlusion added Version 1.2 The paintings in the first puzzle from version 1.0 were updatedGeneral graphical updateChanged particles for the torchAdded blood particles for player when he dies Version 1.3 Lighting UpdateRefined Post-EffectsFog AddedTip Added for the last puzzle Hope you enjoy! Controls The controls are customizable, but the default is: WASD & Mouse - Movement E - Interact with Objects C - Crouch Space - Jump LeftShift - Sprint Esc - Pause the game Instalation Extract the files and run the executable. Contact Us If you would like to say us something nice, or just complain about bugs and stuff that we will definitely NOT fix because they are features, you can send us a e-mail: Gabriel Fleck - sgt.fleck@hotmail.com Mathias Ody - mathiasluizody@hotmail.com Enjoy!