The Walking Dead
game

The Walking Dead

IGDBApr 24, 2012
RAWGMar 7, 2022
IGDB86IGDB Critics84

Franchise

The Walking Dead

I created The Walking Dead as a student project in 2021 for SAE Institute Zürich. The focus was on artificial intelligence. Enemies should use finite state machines to change their actions like patrolling or chasing. The project should also include triggers and interactions for opening doors. The goal is to reach the end of the level without getting caught by the undead. If you reach a green safezone, the undead will freeze their movement. The game contains two levels. Controls: Move: W, S Run: Hold Shift and W Look left / right: A, D or Mouse Interact: E Jump: Space Attack: Left Click

Trailer

DLC & expansions

The Walking Dead: 400 Days

Tags & details

Theme / PlotSurvival
PlatformsWebPlayStation 3PlayStation 4LinuxAndroidPC (Microsoft Windows)iOSMacPlayStation VitaXbox 360
Modes & perspectiveSingle playerThird personBird view / Isometric

Links